Topic is about tabletop cybersecurity exercises, designing and running them from zero if you have no prior experience. What are the learnings from game design (From practical/personal perspective) as well as what did the organisation find out about itself during those tabletop sessions.
And similarities/differences to Videogames and dungeons and dragons.
Hans Metsoja
Information security manager at Opera, solving problems in product security as well as operational procedures and company policies.
Prior to Opera Cybersecurity lead in a software company, Product Security Analyst in Skype/Microsoft and CSIRT member at a big ISP.
In total 15+ years of experience in incident response, reading logs and resolving random problems.